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makestuff

5 Game Reviews w/ Response

All 19 Reviews

There's no indication of how to control the ship, and neither WASD, the arrow keys nor the mouse seem to work. Pressing SPACE just moves the web page, but not the ship.

pseudoLudo responds:

Hey,the ship does work with SPACE.Click inside the game once it starts and it should work just fine.I don't know the cause of this issue but I'm pretty sure its more browser related than game related.

A good looking but frustrating game. Couldn't find a way to plug the hole in the pipe above the computer with the inventory I was able to procure. The cork would have made the most sense, but that didn't work, either. I was able to successfully use what else was available to manipulate up to that point.

Update: I wound up figuring everything out, after awhile. Looking forward to the next episode.

MontiGames responds:

There is a solution for that, I promise you! Thank you for the review and for taking the time to play!

This is a good time-killer. One note: There's no instruction on how to deploy the grenades.

metinevrenk responds:

Thank you! I updated the description on the page. I will make an update to make it more visible in-game too.

This is one of the most addictive games I've played on Newgrounds. It's one that found myself playing repeatedly out of a desire to get better at it to the point of where I've defeated the big boss character a few times in "hardcore" mode. The interface handles smoothly, and I'm hugely impressed with the intricacy of the designs and algorithms employed to make all the manifold variables and behaviors to work properly. It's also cool that it's never quite the same game each time. A lot of care and attention to detail was put into this project.

The combo of heroes I found most effective consisted of a warrior equipped with sword & shield, an arcane mage with leadership abilities and an archer who's also adept at law magic. I found it most advantageous to be a devotee of the Earth god, since I can get extra personnel in the form of a friendly animal to join the battles, if I keep the god happy, which isn't too tough to do. (Just don't fight friendly animals or the tiger in the jungle tournament--the Earth god will take away all the advantages bestowed, if you do.) Also, friendly animals will also let you have whatever's in the chests they're guarding, provided there's room to walk around them.

Overall, Wondrous Lands is an excellent way to pass the time while listening to podcasts. The authors have achieved that happy medium where the game is neither so simple that it induces boredom after a short while nor so complex that it induces exasperation. It's one of my all-time favorites on Newgrounds. Well done!

DLord2 responds:

Thank you!

I like the fluidity of the interface and simplicity of handling. I think it'd help matters to have some sort of map in an upper corner, to get a sense of where you and your enemy are. I also found aiming to be difficult, and I'm not sure what my weapon is doing to my target.

Java-N responds:

I like the idea of the map, and yes, I did not put any type of effect when the projectiles collide with the enemy because I thought that it would lower the performance of the game, but I think it is something necessary to add, I will solve it for the next version. Thanks for the review!

I work freelance as an actor, photographer, graphic designer and occasional writer.

Colin Hussey @makestuff

Age 60, Male

actor, photographer,

San Francisco

Joined on 9/29/14

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